To begin, download the WinCDEmu emulator. You can get this emulator for free, which is another way to install Zoo Tycoon on Windows 10. However, if you want to install this game on a Mac, you’ll need an emulator first. If you’re reading this guide, chances are your PC runs Windows 10. If you’re wondering how to install Zoo Tycoon 2 on Windows 10, you’re in luck. READ ALSO: How Do I Remove Skype From Windows 10? How Do I Install Zoo Tycoon 2 on Windows 10? ![]() You’ll love playing Zoo Tycoon with your friends. The game runs smoothly and is easy to manage. It has plenty of features that other zoo-building games don’t have. Once you’ve installed Zoo Tycoon, you should be able to enjoy the game. You can install the game by following the directions on the official website. Zoo Tycoon is also compatible with Windows 10. Once the game launches, it will install its default game player. This will open the game’s icon, which will open a window with the Zoo Tycoon icon. Click on the icon that looks like a shopping bag with a Windows logo on it. After it downloads, find the game in your Downloads folder and save it to your desktop. To download the latest version of Zoo Tycoon, visit the Windows Store and download the game. To play an earlier game, you’ll have to install a noCD fix. Since the game’s launch on the Monopoly$oft Store, the Zoo Tycoon series has been restricted to the store. Many similar games, like The Movies and The Sims, run on the latest version of Windows. If you’ve ever wondered if you can play Zoo Tycoon on Windows 10, you’re not alone.
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![]() I'm mostly interested in how I can avoid this in the future, and what to do now with the wok. My gut is telling me that when I reduced the sauce, the acid stripped away the seasoning, which didn't happen before because of either temperature or length of time. ![]() The two main differences between what I did earlier and just now was A) earlier I used canola oil instead of olive oil and B) earlier I added the sauce last instead of first. Since I had no issues with that, I figured it'd be OK to use lime juice and rice vinegar in this recipe. The seasoning on this wok was pretty good (as you can see around the edges of the center), and just this week I had made another stir-fry in it that had rice vinegar in the sauce. Around that time I noticed that the patina in the direct middle of the wok had been stripped. Most people who force patinas on their carbon knives. It helps to resist formation of red rust on a knife, but don't count on it as your only means of corrosion resistance. It keeps rust from forming on a carbon blade. With family in the paint/ refinish business for over 75 years, there is a reason we don’t clear coat over patina. For the acid, I used lime juice for the first half (2 tablespoons), but ran out, so I used rice vinegar for the other two tablespoons.Īfter the meat had been cooked, I removed it and reduced the sauce. Rockywolf said: I've used mustard, apples, pickle juice, to force a patina. The Patina Sauce is the GO TO product for those wanting to preserve, protect and keep the natural raw beauty and finish off their patina without a glossy oily finish. The pasta choice is up to you - you can even use a gluten-free pasta like one made with chickpeas, rice or corn. Besides some vegetable substitutions, I had a bit more meat and doubled the sauce ingredients. This hearty vegetarian pasta has silky eggplant simmered quickly in a bright tomato sauce. Today I followed this recipe: Beef Stir-Fry. I do not have much experience or knowledge of cooking, but I've slowly been learning. ![]() That’s right, you’re getting The Ascent in all its visual glory, with all the VFX as they’re supposed to be and Sony’s beast handles it with aplomb. Visually the game is running at what I would assume are its highest settings with nary a hitch. ![]() So the real question is, how does the game run now on Sony’s machines between the PS5 and the PS4?įirst off, let’s hit up the PS5 version of the game as it’s really the easier one to talk about. Within my first three hours alone, I took forty-six screenshots and would gladly take more! The Ascent – PS4 ![]() Honestly, it’s hardly a wonder that the original release was plagued by performance issues when there’s just so much being rendered on-screen at once. The environment is full of destructible items, from futuristic hovercars to cement planters and pillars, which makes the level of detail – from the shop designs to the overhead skywalks and the transparent glass surfaces letting you see three to four floors below you – thoroughly absurd. The attention to detail, right down to the garbage littering the streets is phenomenal. Environments are gorgeously put together and the world is chock full of NPCs. The Ascent is, still, a jaw-dropping technical showcase. This brings us to this version’s performance and visual section of the review. And I do think a fair amount of that original disconnect had to do with the launch performance problems. I was sucked more into the game and its world this time around than I was when it originally launched. Grenades too are on a cooldown so you can’t just spam these area-of-effect attacks (AOE’s) relentlessly.Īs traditional as the combat is, it is incredibly solid and well put together and, dare I say it, addictive. Augments range from health increases to being able to summon droids to help you in fights, all of which are governed by both a cooldown and the amount of energy you have. The game throws a lot of enemies at you, including boss fights which can be extremely challenging without some form of a plan. In combat, you can dodge roll, take cover and shoot over obstacles without having to blind fire. Weapons can be enhanced too, and believe me, you’re going to want to do that because The Ascent is quite challenging. But it does give you depth to the gameplay in the form of a character creator and its RPG systems, which include stat points to distribute on levelling up, augments to unlock and use and, most importantly, plenty of sidequests to take on. Gameplay-wise, The Ascent doesn’t do all that much different from other isometric shooters. Which includes a whole lot of shooting, gibbing, explosions and oodles upon oodles of collateral damage. Your contract is owned and you have no choice but to do as your told. You start off here, at the tail-end of this power grab. When The Ascent Corporation goes belly-up, it becomes a mad free-for-all for everyone else to try and grab what they can and pop themselves into positions of power with what’s left of The Ascent’s assets. As a new indent to The Ascent Corporation, you’re basically the muscle for anything your less than benevolent overseers want done. The corporations own everything, including you. All those shows and books you’ve read about how bad the future is going to be, well that’s The Ascents set-up in a nutshell. Set in a future where corporations run everything, including entire habitats and, possibly, planets, work has become slavery in everything but name. Which makes the game’s PlayStation debut for the PS4 generation of machines and PS5, nothing short of revelatory.īefore we get to that though, The Ascent is an isometric twin-stick action RPG shooter. Neon Giant have patched the game since then but the performance issues and long load times still exist, though to a lesser degree than before. And this was on an Xbox One X which, as near as I can tell, was running the game at its highest settings. Impressively long load times, constant frame dips, judder and hitches were all par for the course. The use of specular highlights on metal surfaces coupled with the stunning use of UE lighting, especially for all those wonderful neon signs and lights was nothing short of inspiring. The superb visual design and art direction, very clearly inspired by Ridley Scott’s classic Blade Runner, made The Ascent stand out starkly from the crowd with an impressive sense of scale that helped to make you feel like just another cog in the machine. Originally released on PC and Xbox machines – both One and Series – The Ascent was a magnificent visual tour de force of horizontal dystopian visual design, neon lights and particle-laden explosions. Back in July of 2021, developers Neon Giant threw out a cyberpunk adventure running on Unreal Engine 4 that kicked your eyes in the teeth with what is, I feel, one of the most stunning usages of Epic’s powerhouse engine in years with The Ascent. |